This project was brief reference in Valorant style.
The character's shape is sharp, and the wrinkles are present on the actual model's clothing. In terms of texture, it's paint styles like in Valorant or Arcane.
I used UDIMs to separate the UVs, allowing me to manage textures and distinguish between the body, clothing, and props."
The character's shape is sharp, and the wrinkles are present on the actual model's clothing. In terms of texture, it's paint styles like in Valorant or Arcane.
I used UDIMs to separate the UVs, allowing me to manage textures and distinguish between the body, clothing, and props."